Who are X at Liquid Swords

This section is the “Why should I be interested?” section and serves as a pitch to the would-be candidate. And motivates them to read further.

It’s ambitious, visionary, reaching for the stars, and succinct. It sets an expectation to the candidate so that we can lay out who we want to hire, and the flavor of the department that a person will join.

How X fit into the bigger picture

This section proves “how” our ambitions are met, and the measures of success in the discipline, and department. It’s still a pitch to the would-be applicant, but provides more context and detail. How an individual will see themselves contributing to the role successfully

Is this you?

These are the “what” - the situations day to day and week to week that define the role. They are short, and bullet pointed. By the time a person gets to this point they should be interested in the high-level role, and now want to see that they can “do the thing”

It can be the engine, years of experience, situations a person has been in before, or softwares and languages

Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results.

We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams.

Detta är en jobbannons med titeln "Level Designer - Unpublished" hos företaget Liquid Swords AB och publicerades på workey.se den 23 november 2023 klockan 08:32.

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