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We are looking for passionate and highly motivated Animator for our new studio in Malmö. At Avalanche Studios you will work with some of the industry’s most exciting technology and talented individuals. This position requires you to take on a considerable amount of ownership and responsibility. You are expected to bring your passion, highly developed animation skills and creative problem solving to contribute to our project on many levels.
The ideal candidate has experience with character animation, rigging and skinning. Being a small team, we welcome multi-talented Animators who also have experience from technical animation and working as an artist. As an Animator you will contribute on many levels, both to the game and the company as a whole, working together with all other members of the team.
Min. 3 years of experience working as an Animator in the games industry
Experienced in using Maya and MotionBuilder
Skills in animating both human and creature characters
High proficiency in technical problem solving
Strong driving force to produce animations of the highest quality and maintain our high quality standards
Accomplished observational skills coupled with a strong understanding of weight distribution and pacing/timing
Good communication skills and experience from working in a team environment
Experience from animating animals or creatures
Procedural animation experience
State machine graph and animation tree experience
To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Malmö.
At Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.
Our studio in Malmö, Sweden is the company’s third location since it was founded in Stockholm in 2003, and expanded to New York City in 2011.The Malmö studio will focus on development of current and future Avalanche Studios IPs, relatively small and flexible projects which rest on a solid foundation of AAA production values and award-winning proprietary technology. Malmö was chosen because of its unique location, rich culture and - above all - thriving game development community. With our creative independence, a decade and a half of experience and strong portfolio of games, Avalanche Studios will fill a unique position in the city.
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